r.Streaming.MaxNumTexturesToStreamPerFrame
VarUnreal Engine Var console variable.
rStreamingMaxNumTexturesToStreamPerFrame
Description
Maximum number of 2D textures allowed to stream from CPU memory to GPU memory each frame. <= 0 means no limit. This has no effect if r.Streaming.AmortizeCPUToGPUCopy is not set
Usage
r.Streaming.MaxNumTexturesToStreamPerFrame [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

