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r.Streaming.MinMipForSplitRequest

Var

Unreal Engine Var console variable.

rStreamingMinMipForSplitRequest

Description

If non-zero, the minimum hidden mip for which load requests will first load the visible mip

Usage

r.Streaming.MinMipForSplitRequest [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.