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r.Streaming.MipCalculationEnablePerLevelList

Var

Unreal Engine Var console variable.

rStreamingMipCalculationEnablePerLevelList

Description

If non-zero, Mip size computation for streamed texture will use levels referenced with it (instead of iterating thorugh every levels)

Usage

r.Streaming.MipCalculationEnablePerLevelList [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.