r.Streaming.MipCalculationEnablePerLevelList
VarUnreal Engine Var console variable.
rStreamingMipCalculationEnablePerLevelList
Description
If non-zero, Mip size computation for streamed texture will use levels referenced with it (instead of iterating thorugh every levels)
Usage
r.Streaming.MipCalculationEnablePerLevelList [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

