r.Streaming.ParallelRenderAssetsNumWorkgroups
VarUnreal Engine Var console variable.
rStreamingParallelRenderAssetsNumWorkgroups
Description
How many workgroups we want to use for ParellelRenderAsset updates. Splits the work up a bit more so we don't get as many waits. Though adds overhead to GameThread if too high.
Usage
r.Streaming.ParallelRenderAssetsNumWorkgroups [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

