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r.Streaming.ProcessAddedRenderAssetsAfterAsyncWork

Var

Unreal Engine Var console variable.

rStreamingProcessAddedRenderAssetsAfterAsyncWork

Description

Whether to call ProcessAddedRenderAssets in subsqequent UpdateResourceStreaming stages after Async work has completed.

Usage

r.Streaming.ProcessAddedRenderAssetsAfterAsyncWork [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.