r.Streaming.ProcessAddedRenderAssetsAfterAsyncWork
VarUnreal Engine Var console variable.
rStreamingProcessAddedRenderAssetsAfterAsyncWork
Description
Whether to call ProcessAddedRenderAssets in subsqequent UpdateResourceStreaming stages after Async work has completed.
Usage
r.Streaming.ProcessAddedRenderAssetsAfterAsyncWork [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

