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r.Streaming.UsePerTextureBias

Var

Unreal Engine Var console variable.

rStreamingUsePerTextureBias

Description

If non-zero, each texture will be assigned a mip bias between 0 and MipBias as required to fit in budget.

Usage

r.Streaming.UsePerTextureBias [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.