r.Streaming.UsePerTextureBias
VarUnreal Engine Var console variable.
rStreamingUsePerTextureBias
Description
If non-zero, each texture will be assigned a mip bias between 0 and MipBias as required to fit in budget.
Usage
r.Streaming.UsePerTextureBias [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

