r.TranslucencyLightingVolume.MarkVoxels.Supported
VarUnreal Engine Var console variable.
rTranslucencyLightingVolumeMarkVoxelsSupported
Description
Whether marking used voxels is supported by the project. Avoids compiling some shaders when disabled.\n
Usage
r.TranslucencyLightingVolume.MarkVoxels.Supported [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

