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r.TranslucencyLightingVolume.MarkVoxels.Supported

Var

Unreal Engine Var console variable.

rTranslucencyLightingVolumeMarkVoxelsSupported

Description

Whether marking used voxels is supported by the project. Avoids compiling some shaders when disabled.\n

Usage

r.TranslucencyLightingVolume.MarkVoxels.Supported [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.