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r.TranslucencyLightingVolume.MarkVoxels

Var

Unreal Engine Var console variable.

rTranslucencyLightingVolumeMarkVoxels

Description

Whether to mark which volume voxels are sampled during rendering and only update those that are.

Usage

r.TranslucencyLightingVolume.MarkVoxels [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.