r.TranslucencyLightingVolume.MarkVoxels
VarUnreal Engine Var console variable.
rTranslucencyLightingVolumeMarkVoxels
Description
Whether to mark which volume voxels are sampled during rendering and only update those that are.
Usage
r.TranslucencyLightingVolume.MarkVoxels [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

