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r.Velocity.DirectlyRenderOpenXRMotionVectors

Var

Unreal Engine Var console variable.

rVelocityDirectlyRenderOpenXRMotionVectors

Description

If true and using the Vulkan mobile forward renderer, the engine will render velocity in the OpenXR motion vector format, at the size recommended by FOpenXRHMD::GetRecommendedMotionVectorTextureSize.\n

Usage

r.Velocity.DirectlyRenderOpenXRMotionVectors [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.