r.Velocity.DirectlyRenderOpenXRMotionVectors
VarUnreal Engine Var console variable.
rVelocityDirectlyRenderOpenXRMotionVectors
Description
If true and using the Vulkan mobile forward renderer, the engine will render velocity in the OpenXR motion vector format, at the size recommended by FOpenXRHMD::GetRecommendedMotionVectorTextureSize.\n
Usage
r.Velocity.DirectlyRenderOpenXRMotionVectors [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

