r.Velocity.OutputTranslucentClippedDepth.Supported
VarUnreal Engine Var console variable.
rVelocityOutputTranslucentClippedDepthSupported
Description
Whether the translucent velocity clipped depth pass is supported on the current platform.\n
Usage
r.Velocity.OutputTranslucentClippedDepth.Supported [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

