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r.Velocity.OutputTranslucentClippedDepth.Supported

Var

Unreal Engine Var console variable.

rVelocityOutputTranslucentClippedDepthSupported

Description

Whether the translucent velocity clipped depth pass is supported on the current platform.\n

Usage

r.Velocity.OutputTranslucentClippedDepth.Supported [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.