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r.Water.EnableDeterministicOceanCollisionComponentNames

Var

Unreal Engine Var console variable.

rWaterEnableDeterministicOceanCollisionComponentNames

Description

When enabled, old ocean collision components are trashed and new components are generated with deterministic, consistent object names. This is required for them to be net adressable

Usage

r.Water.EnableDeterministicOceanCollisionComponentNames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.