r.Water.EnableDeterministicOceanCollisionComponentNames
VarUnreal Engine Var console variable.
rWaterEnableDeterministicOceanCollisionComponentNames
Description
When enabled, old ocean collision components are trashed and new components are generated with deterministic, consistent object names. This is required for them to be net adressable
Usage
r.Water.EnableDeterministicOceanCollisionComponentNames [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

