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r.Water.SingleLayer.DistanceFieldShadow

Var

Unreal Engine Var console variable.

rWaterSingleLayerDistanceFieldShadow

Description

When using deferred, distance field shadow tracing is supported on single layer water. This cvar can be used to toggle it on/off at runtime.

Usage

r.Water.SingleLayer.DistanceFieldShadow [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.