r.Water.SingleLayer.DistanceFieldShadow
VarUnreal Engine Var console variable.
rWaterSingleLayerDistanceFieldShadow
Description
When using deferred, distance field shadow tracing is supported on single layer water. This cvar can be used to toggle it on/off at runtime.
Usage
r.Water.SingleLayer.DistanceFieldShadow [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

