r.Water.SingleLayer.Refraction.DepthCullingFadeRange
VarUnreal Engine Var console variable.
rWaterSingleLayerRefractionDepthCullingFadeRange
Description
Depth range over which to fade out refractions.
Usage
r.Water.SingleLayer.Refraction.DepthCullingFadeRange [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

