r.Water.SingleLayer.Refraction.DistanceCulling
VarUnreal Engine Var console variable.
rWaterSingleLayerRefractionDistanceCulling
Description
Distance at which to cull refractions.
Usage
r.Water.SingleLayer.Refraction.DistanceCulling [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

