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r.Water.SingleLayer.Refraction.DistanceCullingFadeRange

Var

Unreal Engine Var console variable.

rWaterSingleLayerRefractionDistanceCullingFadeRange

Description

Range over which to fade out refractions.

Usage

r.Water.SingleLayer.Refraction.DistanceCullingFadeRange [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.