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r.Water.SingleLayer.Refraction.FresnelCullingFadeRange

Var

Unreal Engine Var console variable.

rWaterSingleLayerRefractionFresnelCullingFadeRange

Description

Fresnel range over which to fade out refractions.

Usage

r.Water.SingleLayer.Refraction.FresnelCullingFadeRange [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.