r.Water.WaterInfo.LandscapeMinimumMipLevel
VarUnreal Engine Var console variable.
rWaterWaterInfoLandscapeMinimumMipLevel
Description
Clamps the minimum allowed mip level for the landscape when rendering the water info texture. Used on the lowest end platforms which cannot support rendering all the landscape vertices at the highest LOD.
Usage
r.Water.WaterInfo.LandscapeMinimumMipLevel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

