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r.Water.WaterInfo.LandscapeMinimumMipLevel

Var

Unreal Engine Var console variable.

rWaterWaterInfoLandscapeMinimumMipLevel

Description

Clamps the minimum allowed mip level for the landscape when rendering the water info texture. Used on the lowest end platforms which cannot support rendering all the landscape vertices at the highest LOD.

Usage

r.Water.WaterInfo.LandscapeMinimumMipLevel [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.