r.Water.WaterMesh.GPUQuadTree.ParallelPrefixSum
VarUnreal Engine Var console variable.
rWaterWaterMeshGPUQuadTreeParallelPrefixSum
Description
Enables using a parallel prefix sum algorithm for the water quadtree indirect draw call pipeline.
Usage
r.Water.WaterMesh.GPUQuadTree.ParallelPrefixSum [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

