Skip to main content

r.Water.WaterMesh.GPUQuadTree.ParallelPrefixSum

Var

Unreal Engine Var console variable.

rWaterWaterMeshGPUQuadTreeParallelPrefixSum

Description

Enables using a parallel prefix sum algorithm for the water quadtree indirect draw call pipeline.

Usage

r.Water.WaterMesh.GPUQuadTree.ParallelPrefixSum [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.