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r.Water.WaterMesh.GPUQuadTree

Var

Unreal Engine Var console variable.

rWaterWaterMeshGPUQuadTree

Description

Builds the water quadtree on the GPU and does indirect draws of water tiles, driven by the GPU.

Usage

r.Water.WaterMesh.GPUQuadTree [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.