r.Water.WaterMesh.GPUQuadTree
VarUnreal Engine Var console variable.
rWaterWaterMeshGPUQuadTree
Description
Builds the water quadtree on the GPU and does indirect draws of water tiles, driven by the GPU.
Usage
r.Water.WaterMesh.GPUQuadTree [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

