r.Water.WaterMesh.OcclusionCulling.MaxQueries
VarUnreal Engine Var console variable.
rWaterWaterMeshOcclusionCullingMaxQueries
Description
Maximum number of occlusion queries for the CPU water quadtree nodes. Using fewer queries than nodes will result in coarser culling.
Usage
r.Water.WaterMesh.OcclusionCulling.MaxQueries [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

