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r.Water.WaterMesh.OcclusionCulling.MaxQueries

Var

Unreal Engine Var console variable.

rWaterWaterMeshOcclusionCullingMaxQueries

Description

Maximum number of occlusion queries for the CPU water quadtree nodes. Using fewer queries than nodes will result in coarser culling.

Usage

r.Water.WaterMesh.OcclusionCulling.MaxQueries [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.