r.Water.WaterMesh.ShowTileBounds.DrawForeground
VarUnreal Engine Var console variable.
rWaterWaterMeshShowTileBoundsDrawForeground
Description
Shows all tile bounds, even occluded ones by drawing into the foreground
Usage
r.Water.WaterMesh.ShowTileBounds.DrawForeground [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

