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r.Water.WaterSplineResampleMaxDistance

Var

Unreal Engine Var console variable.

rWaterWaterSplineResampleMaxDistance

Description

Maximum distance between the sample segments and the spline when converting the water spline shapes to polygons (as distance discreases, the number of vertices will increase, , the physics shapes will be more accurate, the water tiles will match more closely, but the computational cost will also increase).

Usage

r.Water.WaterSplineResampleMaxDistance [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.