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r.Water.WaterZoneActor.OverrideNewWaterZoneMinimumMargin

Var

Unreal Engine Var console variable.

rWaterWaterZoneActorOverrideNewWaterZoneMinimumMargin

Description

Enforce a minimum distance between landscape and the WaterZone actor extent. 0 means no override.

Usage

r.Water.WaterZoneActor.OverrideNewWaterZoneMinimumMargin [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.