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rhi.Metal.HeapBufferBytesToCompact

Var

Unreal Engine Var console variable.

rhiMetalHeapBufferBytesToCompact

Description

When enabled (> 0) this will force MetalRHI to compact the given number of bytes each frame into older buffer heaps from newer ones in order to defragment memory and reduce wastage.\n

Usage

rhi.Metal.HeapBufferBytesToCompact [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.