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rhi.Metal.ResourceDeferDeleteNumFrames

Var

Unreal Engine Var console variable.

rhiMetalResourceDeferDeleteNumFrames

Description

Debug option: set to the number of frames that must have passed before resource free-lists are processed and resources disposed of. (Default: 0, Off)

Usage

rhi.Metal.ResourceDeferDeleteNumFrames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.