rhi.Metal.ResourceDeferDeleteNumFrames
VarUnreal Engine Var console variable.
rhiMetalResourceDeferDeleteNumFrames
Description
Debug option: set to the number of frames that must have passed before resource free-lists are processed and resources disposed of. (Default: 0, Off)
Usage
rhi.Metal.ResourceDeferDeleteNumFrames [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

