rhi.Metal.ResourcePurgeInPool
VarUnreal Engine Var console variable.
rhiMetalResourcePurgeInPool
Description
Use the SetPurgeableState function to allow the OS to reclaim memory from resources while they are unused in the pools. (Default: 0, Off)
Usage
rhi.Metal.ResourcePurgeInPool [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

