rhi.Metal.UseEventForGPUFence
VarUnreal Engine Var console variable.
rhiMetalUseEventForGPUFence
Description
When enabled use an Event to signal GPUFence completion to save splitting command buffers default: on
Usage
rhi.Metal.UseEventForGPUFence [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

