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rhi.Metal.UseEventForGPUFence

Var

Unreal Engine Var console variable.

rhiMetalUseEventForGPUFence

Description

When enabled use an Event to signal GPUFence completion to save splitting command buffers default: on

Usage

rhi.Metal.UseEventForGPUFence [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.