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Sequencer.Audio.PrimeStreamingDuringPreroll

Var

Unreal Engine Var console variable.

SequencerAudioPrimeStreamingDuringPreroll

Description

When enabled, streaming sound chunks are requested during Sequencer preroll so they are resident when playback reaches the section start.\n

Usage

Sequencer.Audio.PrimeStreamingDuringPreroll [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.