Sequencer.Audio.PrimeStreamingDuringPreroll
VarUnreal Engine Var console variable.
SequencerAudioPrimeStreamingDuringPreroll
Description
When enabled, streaming sound chunks are requested during Sequencer preroll so they are resident when playback reaches the section start.\n
Usage
Sequencer.Audio.PrimeStreamingDuringPreroll [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

