Sequencer.Audio.UseAudioClockForAudioDesync
VarUnreal Engine Var console variable.
SequencerAudioUseAudioClockForAudioDesync
Description
When set to 1, we will use the audio render thread directly to query whether audio has went out of sync with the sequence
Usage
Sequencer.Audio.UseAudioClockForAudioDesync [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

