Sequencer.Audio.UsePlayUntilFinished
VarUnreal Engine Var console variable.
SequencerAudioUsePlayUntilFinished
Description
When enabled, audio sections expose 'Play Until Finished' and hide the 'When Finished' (CompletionMode) UI.
Usage
Sequencer.Audio.UsePlayUntilFinished [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

