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Sequencer.Audio.UsePlayUntilFinished

Var

Unreal Engine Var console variable.

SequencerAudioUsePlayUntilFinished

Description

When enabled, audio sections expose 'Play Until Finished' and hide the 'When Finished' (CompletionMode) UI.

Usage

Sequencer.Audio.UsePlayUntilFinished [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.