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USD.StaticMesh.BuildSettings.UseHighPrecisionTangentBasis

Var

Unreal Engine Var console variable.

USDStaticMeshBuildSettingsUseHighPrecisionTangentBasis

Description

If true, Tangents will be stored at 16 bit vs 8 bit precision.

Usage

USD.StaticMesh.BuildSettings.UseHighPrecisionTangentBasis [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.