Resource
Asset Naming Conventions
A searchable reference for naming assets in Unreal Engine. Based on Epic's official conventions, Allar's style guide, and production experience.
Asset Type
Prefix
Suffix
Example
Ability SetGameplay
Prefix
ABS_
Suffix
—
Example
ABS_Combat
Actor FoliageWorld
Prefix
FTA_
Suffix
—
Example
FTA_InteractiveBush
Aim OffsetAnimation
Prefix
AO_
Suffix
—
Example
AO_Rifle
Animation BlueprintAnimation
Prefix
ABP_
Suffix
—
Example
ABP_Character
Animation CompositeAnimation
Prefix
AC_
Suffix
—
Example
AC_Reload
Animation MontageAnimation
Prefix
AM_
Suffix
—
Example
AM_Attack
Animation SequenceAnimation
Prefix
AS_
Suffix
—
Example
AS_Walk
Audio BusAudio
Prefix
AB_
Suffix
—
Example
AB_DialogueSidechain
Behavior TreeAI
Prefix
BT_
Suffix
—
Example
BT_EnemyAI
BlackboardAI
Prefix
BB_
Suffix
—
Example
BB_EnemyAI
Blend SpaceAnimation
Prefix
BS_
Suffix
—
Example
BS_Locomotion
Blend Space 1DAnimation
Prefix
BS_
Suffix
—
Example
BS_Walk
BlueprintBlueprint
Prefix
BP_
Suffix
—
Example
BP_Weapon
Blueprint Actor ComponentBlueprint
Prefix
BPAC_
Suffix
—
Example
BPAC_Health
Blueprint Function LibraryBlueprint
Prefix
BPFL_
Suffix
—
Example
BPFL_Math
Blueprint InterfaceBlueprint
Prefix
BPI_
Suffix
—
Example
BPI_Interactable
Blueprint Macro LibraryBlueprint
Prefix
BPML_
Suffix
—
Example
BPML_Utilities
Blueprint Scene ComponentBlueprint
Prefix
BPSC_
Suffix
—
Example
BPSC_InteractionPoint
Bone Compression SettingsAnimation
Prefix
ACS_
Suffix
—
Example
ACS_HighQuality
Camera Animation SequenceAnimation
Prefix
CAS_
Suffix
—
Example
CAS_LandingShake
Chaos Cache CollectionPhysics
Prefix
CCC_
Suffix
—
Example
CCC_BuildingCollapse
Chaos Cloth AssetPhysics
Prefix
CA_
Suffix
—
Example
CA_Cape
Chooser TableGameplay
Prefix
CHT_
Suffix
—
Example
CHT_WeaponSelect
Composite Curve TableBlueprint
Prefix
CCT_
Suffix
—
Example
CCT_DamageScale
Composite Data TableBlueprint
Prefix
CDT_
Suffix
—
Example
CDT_WeaponStats
Contextual Anim SceneAnimation
Prefix
CTXA_
Suffix
—
Example
CTXA_Takedown
Control BusAudio
Prefix
CB_
Suffix
—
Example
CB_MasterVolume
Control Bus MixAudio
Prefix
CBM_
Suffix
—
Example
CBM_Combat
Control RigAnimation
Prefix
CR_
Suffix
—
Example
CR_Mannequin
Control Rig PoseAnimation
Prefix
CRP_
Suffix
—
Example
CRP_HandFist
Control Rig Shape LibraryAnimation
Prefix
CRSL_
Suffix
—
Example
CRSL_StandardControls
Curve (Float)Blueprint
Prefix
CF_
Suffix
—
Example
CF_DamageFalloff
Curve (Linear Color)Blueprint
Prefix
CLC_
Suffix
—
Example
CLC_HealthGradient
Curve (Vector)Blueprint
Prefix
CV_
Suffix
—
Example
CV_ShakeOffset
Curve AtlasBlueprint
Prefix
CLCA_
Suffix
—
Example
CLCA_FoliageGradients
Curve TableBlueprint
Prefix
CT_
Suffix
—
Example
CT_DamageScale
Data AssetBlueprint
Prefix
DA_
Suffix
—
Example
DA_Example
Data LayerWorld
Prefix
DL_
Suffix
—
Example
DL_NightVariant
Data RegistryBlueprint
Prefix
DR_
Suffix
—
Example
DR_Items
Data TableBlueprint
Prefix
DT_
Suffix
—
Example
DT_WeaponStats
DataflowPhysics
Prefix
DF_
Suffix
—
Example
DF_ClothPattern
Dataprep AssetPlugin
Prefix
DPA_
Suffix
—
Example
DPA_CleanupImport
Decal MaterialMaterial
Prefix
M_
Suffix
_Decal
Example
M_Blood_Decal
DecoratorAI
Prefix
BTD_
Suffix
—
Example
BTD_IsInRange
Deformer GraphAnimation
Prefix
DG_
Suffix
—
Example
DG_MuscleSlide
Destructible MeshPhysics
Prefix
DM_
Suffix
—
Example
DM_Wall
Dialogue VoiceAudio
Prefix
DV_
Suffix
—
Example
DV_NPC
Dialogue WaveAudio
Prefix
DW_
Suffix
—
Example
DW_Greeting
Editor Utility BlueprintBlueprint
Prefix
EUB_
Suffix
—
Example
EUB_BatchSetLODs
Editor Utility WidgetUI
Prefix
EUW_
Suffix
—
Example
EUW_AssetRenamer
EnumBlueprint
Prefix
E_
Suffix
—
Example
E_WeaponType
Environment QueryAI
Prefix
EQS_
Suffix
—
Example
EQS_FindCover
File Media SourceMisc
Prefix
FMS_
Suffix
—
Example
FMS_IntroVideo
Flesh AssetPhysics
Prefix
FLESH_
Suffix
—
Example
FLESH_Muscle
FontUI
Prefix
Font_
Suffix
—
Example
Font_Roboto
Force Feedback EffectMisc
Prefix
FFE_
Suffix
—
Example
FFE_ExplosionRumble
Gameplay AbilityGameplay
Prefix
GA_
Suffix
—
Example
GA_FireWeapon
Gameplay CueGameplay
Prefix
GC_
Suffix
—
Example
GC_Impact
Gameplay EffectGameplay
Prefix
GE_
Suffix
—
Example
GE_Damage
Geometry CollectionPhysics
Prefix
GEO_
Suffix
—
Example
GEO_Wall
GroomAnimation
Prefix
GRM_
Suffix
—
Example
GRM_HeroHair
Groom BindingAnimation
Prefix
GRMB_
Suffix
—
Example
GRMB_HeroHair_Body
Groom CacheAnimation
Prefix
GRMC_
Suffix
—
Example
GRMC_HeroHair_Wind
HLOD LayerWorld
Prefix
HLOD_
Suffix
—
Example
HLOD_FarTier
IK RetargeterAnimation
Prefix
RTG_
Suffix
—
Example
RTG_MannequinToCustom
IK RigAnimation
Prefix
IK_
Suffix
—
Example
IK_Mannequin
Input ActionEnhanced Input
Prefix
IA_
Suffix
—
Example
IA_Jump
Input Mapping ContextEnhanced Input
Prefix
IMC_
Suffix
—
Example
IMC_Default
Input ModifierEnhanced Input
Prefix
IM_
Suffix
—
Example
IM_DeadZone
Input TriggerEnhanced Input
Prefix
IT_
Suffix
—
Example
IT_Hold
Landscape Grass TypeWorld
Prefix
LG_
Suffix
—
Example
LG_MeadowGrass
Landscape Layer InfoWorld
Prefix
LL_
Suffix
—
Example
LL_Rock
Learning Agents Neural NetworkAI
Prefix
LANN_
Suffix
—
Example
LANN_EnemyPolicy
Learning Agents RecordingAI
Prefix
LAR_
Suffix
—
Example
LAR_HumanDemos
LevelMisc
Prefix
L_
Suffix
—
Example
L_Arena
Level SequenceAnimation
Prefix
LS_
Suffix
—
Example
LS_Intro
Light Function MaterialMaterial
Prefix
M_
Suffix
_LF
Example
M_Caustics_LF
Mass Entity ConfigAI
Prefix
MEC_
Suffix
—
Example
MEC_Pedestrian
MaterialMaterial
Prefix
M_
Suffix
—
Example
M_Rock
Material FunctionMaterial
Prefix
MF_
Suffix
—
Example
MF_BlendLayers
Material InstanceMaterial
Prefix
MI_
Suffix
—
Example
MI_Rock_Wet
Material LayerMaterial
Prefix
ML_
Suffix
—
Example
ML_Rust
Material Layer BlendMaterial
Prefix
MLB_
Suffix
—
Example
MLB_HeightBlend
Material Parameter CollectionMaterial
Prefix
MPC_
Suffix
—
Example
MPC_Global
Media PlayerMisc
Prefix
MP_
Suffix
—
Example
MP_Cutscene
Media Sound WaveAudio
Prefix
MSW_
Suffix
—
Example
MSW_Ambient
Media TextureTexture
Prefix
MT_
Suffix
—
Example
MT_VideoFeed
MetaSound PatchAudio
Prefix
MSP_
Suffix
—
Example
MSP_ReverbChain
MetaSound SourceAudio
Prefix
MSS_
Suffix
—
Example
MSS_Footstep
Mirror Data TableAnimation
Prefix
MDT_
Suffix
—
Example
MDT_Mannequin
ML DeformerAnimation
Prefix
MLD_
Suffix
—
Example
MLD_HeroCloth
Modulation GeneratorAudio
Prefix
MG_
Suffix
—
Example
MG_TremoloLFO
Modulation ParameterAudio
Prefix
MPARAM_
Suffix
—
Example
MPARAM_Volume
Modulation PatchAudio
Prefix
MPATCH_
Suffix
—
Example
MPATCH_IntensityToVolume
Nanite AssemblyMisc
Prefix
NA_
Suffix
—
Example
NA_Building
Neural ProfileMaterial
Prefix
NP_
Suffix
—
Example
NP_Upscaler
Niagara Data ChannelNiagara
Prefix
NDC_
Suffix
—
Example
NDC_ImpactEvents
Niagara Dynamic Input ScriptNiagara
Prefix
NDIS_
Suffix
—
Example
NDIS_RandomRange
Niagara Effect TypeNiagara
Prefix
NET_
Suffix
—
Example
NET_GameplayCritical
Niagara EmitterNiagara
Prefix
NE_
Suffix
—
Example
NE_Sparks
Niagara FunctionNiagara
Prefix
NF_
Suffix
—
Example
NF_CustomForce
Niagara Lightweight EmitterNiagara
Prefix
NLE_
Suffix
—
Example
NLE_SparkBurst
Niagara ModuleNiagara
Prefix
NM_
Suffix
—
Example
NM_CalculateVelocity
Niagara Parameter CollectionNiagara
Prefix
NPC_
Suffix
—
Example
NPC_Weather
Niagara Parameter Collection InstanceNiagara
Prefix
NPCI_
Suffix
—
Example
NPCI_NightOverride
Niagara Parameter DefinitionsNiagara
Prefix
NPD_
Suffix
—
Example
NPD_CommonParams
Niagara Simulation CacheNiagara
Prefix
NSC_
Suffix
—
Example
NSC_ExplosionBake
Niagara SystemNiagara
Prefix
NS_
Suffix
—
Example
NS_Explosion
Niagara Validation Rule SetNiagara
Prefix
NVR_
Suffix
—
Example
NVR_MobileBudget
Object LibraryBlueprint
Prefix
OL_
Suffix
—
Example
OL_Weapons
Paper FlipbookPaper2D
Prefix
PFB_
Suffix
—
Example
PFB_WalkCycle
Paper SpritePaper2D
Prefix
SPR_
Suffix
—
Example
SPR_Player
Particle System (Cascade)Misc
Prefix
PS_
Suffix
—
Example
PS_Fire
PCG GraphProcedural
Prefix
PCG_
Suffix
—
Example
PCG_ForestLayout
PCG Graph InstanceProcedural
Prefix
PCGI_
Suffix
—
Example
PCGI_ForestVariant
Physical MaterialMaterial
Prefix
PM_
Suffix
—
Example
PM_Concrete
Physics AssetPhysics
Prefix
PHYS_
Suffix
—
Example
PHYS_Character
Physics Control AssetPhysics
Prefix
PCA_
Suffix
—
Example
PCA_Hero
Pose AssetAnimation
Prefix
POSE_
Suffix
—
Example
POSE_FacialExpressions
Pose Search DatabaseAnimation
Prefix
PSD_
Suffix
—
Example
PSD_Locomotion
Pose Search SchemaAnimation
Prefix
PSS_
Suffix
—
Example
PSS_Locomotion
Post Process MaterialMaterial
Prefix
M_
Suffix
_PP
Example
M_Outline_PP
Primary Data AssetGameplay
Prefix
PDA_
Suffix
—
Example
PDA_ItemDefinition
Proxy TableGameplay
Prefix
PXT_
Suffix
—
Example
PXT_CharacterMeshes
Render TargetTexture
Prefix
RT_
Suffix
—
Example
RT_SecurityCamera
Render Target 2D ArrayTexture
Prefix
RTA_
Suffix
—
Example
RTA_LayeredCapture
Render Target CubeTexture
Prefix
RTC_
Suffix
—
Example
RTC_Environment
Render Target VolumeTexture
Prefix
RTV_
Suffix
—
Example
RTV_VolumetricFog
Reverb EffectAudio
Prefix
RE_
Suffix
—
Example
RE_Cave
ServiceAI
Prefix
BTS_
Suffix
—
Example
BTS_UpdateTarget
Skeletal MeshAnimation
Prefix
SK_
Suffix
—
Example
SK_Character
SkeletonAnimation
Prefix
SKEL_
Suffix
—
Example
SKEL_Character
Slate BrushUI
Prefix
Brush_
Suffix
—
Example
Brush_Button
Slate Widget StyleUI
Prefix
Style_
Suffix
—
Example
Style_Button
Smart Object DefinitionAI
Prefix
SO_
Suffix
—
Example
SO_SitOnChair
Sound AttenuationAudio
Prefix
ATT_
Suffix
—
Example
ATT_Footsteps
Sound ClassAudio
Prefix
SCL_
Suffix
—
Example
SCL_Music
Sound ConcurrencyAudio
Prefix
SC_
Suffix
—
Example
SC_Footstep
Sound CueAudio
Prefix
A_
Suffix
_Cue
Example
A_Footstep_Cue
Sound MixAudio
Prefix
AMIX_
Suffix
—
Example
AMIX_Combat
Sound SubmixAudio
Prefix
SMX_
Suffix
—
Example
SMX_Master
Sound WaveAudio
Prefix
A_
Suffix
—
Example
A_Gunshot
Source BusAudio
Prefix
SB_
Suffix
—
Example
SB_Crowd
Source Effect PresetAudio
Prefix
SEP_
Suffix
—
Example
SEP_LowPass
Source Effect Preset ChainAudio
Prefix
SEPC_
Suffix
—
Example
SEPC_RadioVoice
Sparse Volume TextureTexture
Prefix
SVT_
Suffix
—
Example
SVT_SmokeSim
Specular ProfileMaterial
Prefix
SPP_
Suffix
—
Example
SPP_CarPaint
State TreeAI
Prefix
ST_
Suffix
—
Example
ST_EnemyBehavior
Static MeshMisc
Prefix
SM_
Suffix
—
Example
SM_Rock
Static Mesh FoliageWorld
Prefix
FT_
Suffix
—
Example
FT_OakTree
String TableBlueprint
Prefix
STR_
Suffix
—
Example
STR_UI
StructureBlueprint
Prefix
F_
Suffix
—
Example
F_WeaponData
Submix Effect PresetAudio
Prefix
SBE_
Suffix
—
Example
SBE_MasterLimiter
Subsurface ProfileMaterial
Prefix
SSP_
Suffix
—
Example
SSP_Skin
Targeting PresetGameplay
Prefix
TGP_
Suffix
—
Example
TGP_MeleeCone
TaskAI
Prefix
BTT_
Suffix
—
Example
BTT_Attack
Texture (Ambient Occlusion)Texture
Prefix
T_
Suffix
_AO
Example
T_Rock_AO
Texture (Base Color)Texture
Prefix
T_
Suffix
_BC
Example
T_Rock_BC
Texture (Emissive)Texture
Prefix
T_
Suffix
_E
Example
T_Rock_E
Texture (Flow Map)Texture
Prefix
T_
Suffix
_FM
Example
T_Water_FM
Texture (Height)Texture
Prefix
T_
Suffix
_H
Example
T_Rock_H
Texture (Metallic)Texture
Prefix
T_
Suffix
_M
Example
T_Rock_M
Texture (Normal)Texture
Prefix
T_
Suffix
_N
Example
T_Rock_N
Texture (Opacity)Texture
Prefix
T_
Suffix
_A
Example
T_Foliage_A
Texture (Packed ORM)Texture
Prefix
T_
Suffix
_ORM
Example
T_Rock_ORM
Texture (Roughness)Texture
Prefix
T_
Suffix
_R
Example
T_Rock_R
Texture 2D ArrayTexture
Prefix
T2A_
Suffix
—
Example
T2A_TerrainLayers
Texture CubeTexture
Prefix
TC_
Suffix
—
Example
TC_Sky
Texture Cube ArrayTexture
Prefix
TCA_
Suffix
—
Example
TCA_ReflectionProbes
Texture GraphTexture
Prefix
TG_
Suffix
—
Example
TG_BrickWall
Texture Graph InstanceTexture
Prefix
TGI_
Suffix
—
Example
TGI_BrickWall_Mossy
Texture Light ProfileTexture
Prefix
TLP_
Suffix
—
Example
TLP_Spotlight
Tile MapPaper2D
Prefix
TM_
Suffix
—
Example
TM_Level01
Tile SetPaper2D
Prefix
TS_
Suffix
—
Example
TS_Dungeon
Toon ProfileMaterial
Prefix
TNP_
Suffix
—
Example
TNP_CelShade
UI MaterialMaterial
Prefix
M_
Suffix
_UI
Example
M_HealthBarFill_UI
User WidgetUI
Prefix
W_
Suffix
—
Example
W_MainMenu
Virtual TextureTexture
Prefix
VT_
Suffix
—
Example
VT_Landscape
Volume MaterialMaterial
Prefix
M_
Suffix
_Volume
Example
M_HeteroFog_Volume
Volume TextureTexture
Prefix
VTX_
Suffix
—
Example
VTX_FogNoise
180 of 180 conventions
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