a.Montage.EarlyOutMontageWhenUninitialized
VarUnreal Engine Var console variable.
aMontageEarlyOutMontageWhenUninitialized
Description
Exit early when playing or stopping montage(s) if the animation instance was uninitialized while we are performing the action due to triggering montage events. Use this to avoid reading from bad memory.
Usage
a.Montage.EarlyOutMontageWhenUninitialized [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

