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landscape.BatchedMerge.MaxResolutionPerRenderBatch

Var

Unreal Engine Var console variable.

landscapeBatchedMergeMaxResolutionPerRenderBatch

Description

Maximum supported resolution for merging edit layers in a single batch. The higher the number, the more components can be resolved in a single batch (and the higher the GPU memory consumption since merging requires several temporary textures)

Usage

landscape.BatchedMerge.MaxResolutionPerRenderBatch [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.