Skip to main content

MegaMesh.AdaptiveTessellation.SplitLongEdgesSteps

Var

Unreal Engine Var console variable.

MegaMeshAdaptiveTessellationSplitLongEdgesSteps

Description

Number of edge split iterations (reducing the amount of long edges) to run in during mesh postprocessing.

Usage

MegaMesh.AdaptiveTessellation.SplitLongEdgesSteps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.