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MegaMesh.AdaptiveTessellation.SplitThreshold

Var

Unreal Engine Var console variable.

MegaMeshAdaptiveTessellationSplitThreshold

Description

Ratio of longest edge/sum of length of other edges to trigger edge splitting.

Usage

MegaMesh.AdaptiveTessellation.SplitThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.