Skip to main content

Niagara.Ribbon.Tessellation.MaxInterp

Var

Unreal Engine Var console variable.

NiagaraRibbonTessellationMaxInterp

Description

When TessellationAngle is > 0, this is the maximum tesselation factor.Higher values allow more evenly divided tesselation.When TessellationAngle is 0, this is the actually tesselation factor (default=16).

Usage

Niagara.Ribbon.Tessellation.MaxInterp [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.