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p.RigidBodyNodeWithControl

Var

Unreal Engine Var console variable.

pRigidBodyNodeWithControl

Description

Enables/disables the whole rigid body node system. When disabled, avoids all allocations and runtime costs. Can be used to disable RB Nodes on low-end platforms.

Usage

p.RigidBodyNodeWithControl [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.