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PixelStreaming.HMD.ProjectionOffsetX

Var

Unreal Engine Var console variable.

PixelStreamingHMDProjectionOffsetX

Description

Overrides the left/right eye projection matrix x-offset, values are in clip space and values less than 0.0f disable the override.

Usage

PixelStreaming.HMD.ProjectionOffsetX [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.