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PixelStreaming.HMD.ProjectionOffsetY

Var

Unreal Engine Var console variable.

PixelStreamingHMDProjectionOffsetY

Description

Overrides the left-right eye projection matrix y-offset, values are in clip space and values less than 0.0f disable the override.

Usage

PixelStreaming.HMD.ProjectionOffsetY [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.