PixelStreaming.HMD.ProjectionOffsetY
VarUnreal Engine Var console variable.
PixelStreamingHMDProjectionOffsetY
Description
Overrides the left-right eye projection matrix y-offset, values are in clip space and values less than 0.0f disable the override.
Usage
PixelStreaming.HMD.ProjectionOffsetY [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

