r.AOGlobalDistanceField.RecacheClipmapsWithPendingStreaming
VarUnreal Engine Var console variable.
rAOGlobalDistanceFieldRecacheClipmapsWithPendingStreaming
Description
Whether to readback clipmaps cached with incomplete Mesh SDFs due to streaming and recache them on subsequent frames. Fixes innaccurate Global SDF around the camera after teleporting or loading a new level.
Usage
r.AOGlobalDistanceField.RecacheClipmapsWithPendingStreaming [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

