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r.EyeAdaptation.CachedLightingPreExposure

Var

Unreal Engine Var console variable.

rEyeAdaptationCachedLightingPreExposure

Description

Fixed pre-exposure offset in EV units for cached lighting. Adjust it per project to cover used exposure range.\n

Usage

r.EyeAdaptation.CachedLightingPreExposure [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.