r.EyeAdaptation.ExposureCompensationCurveLUT.NumSamples
VarUnreal Engine Var console variable.
rEyeAdaptationExposureCompensationCurveLUTNumSamples
Description
Number of samples to use when baking Exposure Compensation Curve to a LUT.
Usage
r.EyeAdaptation.ExposureCompensationCurveLUT.NumSamples [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

