r.EyeAdaptation.VisualizeDebugType
VarUnreal Engine Var console variable.
rEyeAdaptationVisualizeDebugType
Description
When enabling Show->Visualize->HDR (Eye Adaptation) is enabled, this flag controls the scene color 0: Scene Color after tonemapping (default) 1: Histogram Debu
Usage
r.EyeAdaptation.VisualizeDebugType [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

