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r.EyeAdaptation.VisualizeDebugType

Var

Unreal Engine Var console variable.

rEyeAdaptationVisualizeDebugType

Description

When enabling Show->Visualize->HDR (Eye Adaptation) is enabled, this flag controls the scene color 0: Scene Color after tonemapping (default) 1: Histogram Debu

Usage

r.EyeAdaptation.VisualizeDebugType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.