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r.FirstPerson.SelfShadow.MinimumHZBTraceOccupancy

Var

Unreal Engine Var console variable.

rFirstPersonSelfShadowMinimumHZBTraceOccupancy

Description

Minimum wave thread occupancy below which HZB tracing is aborted. Setting this to a value higher than 0 can improve performance at the cost of potential shadow artifacts.

Usage

r.FirstPerson.SelfShadow.MinimumHZBTraceOccupancy [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.