r.FirstPerson.SelfShadow.MinimumHZBTraceOccupancy
VarUnreal Engine Var console variable.
rFirstPersonSelfShadowMinimumHZBTraceOccupancy
Description
Minimum wave thread occupancy below which HZB tracing is aborted. Setting this to a value higher than 0 can improve performance at the cost of potential shadow artifacts.
Usage
r.FirstPerson.SelfShadow.MinimumHZBTraceOccupancy [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

