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r.FirstPerson.SelfShadow.RawFullResolution

Var

Unreal Engine Var console variable.

rFirstPersonSelfShadowRawFullResolution

Description

Runs first person self shadows at full resolution and without filtering, resulting in pixel perfect shadows. This mostly serves as a ground truth to compare the half-resolution shadow to.

Usage

r.FirstPerson.SelfShadow.RawFullResolution [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.