r.FirstPerson.SelfShadow.RawFullResolution
VarUnreal Engine Var console variable.
rFirstPersonSelfShadowRawFullResolution
Description
Runs first person self shadows at full resolution and without filtering, resulting in pixel perfect shadows. This mostly serves as a ground truth to compare the half-resolution shadow to.
Usage
r.FirstPerson.SelfShadow.RawFullResolution [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

