r.FirstPerson.Shadow.Virtual.Clipmap.LastLevel
VarUnreal Engine Var console variable.
rFirstPersonShadowVirtualClipmapLastLevel
Description
Last level of the virtual clipmap. Indirectly determines radius the clipmap can cover. Each extra level doubles the maximum range, but may increase page count.
Usage
r.FirstPerson.Shadow.Virtual.Clipmap.LastLevel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

