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r.FirstPerson.Shadow.Virtual.Clipmap.LastLevel

Var

Unreal Engine Var console variable.

rFirstPersonShadowVirtualClipmapLastLevel

Description

Last level of the virtual clipmap. Indirectly determines radius the clipmap can cover. Each extra level doubles the maximum range, but may increase page count.

Usage

r.FirstPerson.Shadow.Virtual.Clipmap.LastLevel [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.