r.HeterogeneousVolumes.AmbientOcclusion.MaxStepCount
VarUnreal Engine Var console variable.
rHeterogeneousVolumesAmbientOcclusionMaxStepCount
Description
Determines the maximum steps when ray marching ambient occlusion (Default = 64)
Usage
r.HeterogeneousVolumes.AmbientOcclusion.MaxStepCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

