r.HeterogeneousVolumes.AmbientOcclusion
VarUnreal Engine Var console variable.
rHeterogeneousVolumesAmbientOcclusion
Description
Enables ambient occlusion computation (Default = 0)
Usage
r.HeterogeneousVolumes.AmbientOcclusion [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

