Skip to main content

r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.TransmittanceThreshold

Var

Unreal Engine Var console variable.

rHeterogeneousVolumesCompositeWithTranslucencyRefractionTransmittanceThreshold

Description

Minimum transmittance threshold to apply distortion (Default = 0.9) Requires enabling Heterogeneous Volumes Project Setting: 'Composite with Translucency'

Usage

r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.TransmittanceThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.