r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.TransmittanceThreshold
VarUnreal Engine Var console variable.
rHeterogeneousVolumesCompositeWithTranslucencyRefractionTransmittanceThreshold
Description
Minimum transmittance threshold to apply distortion (Default = 0.9)
Requires enabling Heterogeneous Volumes Project Setting: 'Composite with Translucency'
Usage
r.HeterogeneousVolumes.CompositeWithTranslucency.Refraction.TransmittanceThreshold [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

